home *** CD-ROM | disk | FTP | other *** search
- #include "sock.hpp"
- #include <stdlib.h>
-
- const char notify_signature[] = "I wanna play ABUSE!";
- const char notify_response[] = "Yes!";
-
- net_protocol *net_protocol::first=0;
-
- // connect to an explictedly named address
- // first try to get the address and then try to connect
- // return NULL if either fail. This method does not need to be implemented
- // in sub-classes
-
- net_socket *net_protocol::connect_to_server(char *&server_name, int port, int force_port, net_socket::socket_type sock_type)
- {
- net_address *a=get_node_address(server_name,port,force_port);
- if (!a) return NULL;
- net_socket *s=connect_to_server(a,sock_type);
- delete a;
- return s;
- }
-
-